Gnom_App.png
 
 

Case Study

Gnom: Weather for Gardeners

Hypothetical App Design
Scope: Mobile app design, logo design, illustration, motion design


Gnōm is a mobile app designed especially for home gardeners. The goal of the project was do create an app that was inviting, immersive, and simple, without being stark or minimalist. I wanted the app to feel a window on the world, with responsive illustrations that changed with the weather conditions.

Process

I started by defining the problem, creating user personas, and mapping out a user flow to get a grasp on exactly how many app screens were actually necessary to create a usable program.

 
Gnom_05.png
 

Design

Aesthetically, the app is characterized by bold layers of color inspired by cut paper illustrations. I wanted the app to feel as tactile as possible, so each interactive element is modeled after real-world garden tools. I designed the app’s logo and wordmark to suggest curiosity and playfulness, inspired by turn-of-the-century farmer’s almanacs.

 
Gnom_06.png

App onboarding sequence:

Gnom_07.png

Main screens:

Gnom_12.png
Gnom_14.png
 

Animation walkthrough:

 

 

Conclusion

Even though I didn’t carry this project through to the coding stage, it was still an enlightening journey. For the first time I actually was able to wrap my head around the interaction between UI and UX in a mobile application. It was also really rewarding being able to craft the visuals from scratch and create an app environment that feels fun and inviting.

 
Gnom_Logo.png